In order to improve my photography skills I decided to take photos of art work to start. I figured that since they have low depth, reducing the effects of Aperture would simplify the process. In different scenarios I wanted to get a feel for how to get a consistently sharp shot (that is the first focus). Later on I will try to play with the artistic effects.
In this scenario, shooting pictures of my Zelda Breath of the Wild canvas was more difficult since it was done in a low light environment. To generate this image I used the following process:
- Use shutter priority and reduce it to 1/6s
- This was the slowest shutter speed I could use easily to get a sharp image with no motion blur by hand
- Drop ISO down to 100
- Let the camera select Aperture and check that the exposure is reasonable
- Raise ISO as necessary
Since it is a low light condition, the Aperture will be large, however, this does not effect the image since it is flat. I found that 100 ISO was simply too low and elected to use 200 which is sufficiently low gain for noise reduction. Below are the initial results with no photo editing. It is pretty clear that the right image is darker, which makes sense as 1/6 was used for the left and 1/8 was used for the right.
Now using the same "West" effect on Google Photos we can brighten the images up easily and see whether there is a significant difference in the colours. There should not be as the exposure was deemed suitable by the camera. This is basically a sanity check on the sensor. Although the light was low, and the original photo was very dark it was exposed correctly allowing the images to brighten and bring back the colours. At least that is my understanding at this point. Comparing these photos to the tripod shot on the top of the page shows that these photos in terms of clarity are very similar and that the lighting was probably done better on the tripod shot. Editing can probably bring out the contrast and detail however.